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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

I can give you an example in construction. We work with some construction companies. And then the model made by the construction company is not the same. Back to construction. And some of them are built on Unity, others are built on Unreal. You can show the model designed by the architects.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

I can give you an example in construction. We work with some construction companies. And then the model made by the construction company is not the same. Back to construction. And some of them are built on Unity, others are built on Unreal. You can show the model designed by the architects.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

I can give you an example in construction. We work with some construction companies. And then the model made by the construction company is not the same. Back to construction. And some of them are built on Unity, others are built on Unreal. You can show the model designed by the architects.

Unreal 60
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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Image by Sony). Top news of the week. News worth a mention.

Survey 299
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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Even the big players like Sony, Apple, and Microsoft have substantially reduced their production estimates for 2022, whilst processor manufacturers talk of delays into 2024. resulting in the construction of a number of development “mules” before starting work on Caliper itself. Image provided by Rob Cole). Image by Rob Cole).