Remove 360 Video Remove Gesture Control Remove Simulation Remove Software
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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

Alex: So we did about 250 VR headsets, all synced up from Madison Square Garden for LumiereVR, which brings that enterprise software to large venues and media entertainment folks. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Delivering on the promise of VR with game-changing technology and best-in-class content, VIVE has created the strongest ecosystem for VR hardware and software, bringing VR to consumers, developers and enterprises alike. Alvin: Yeah. How would they behave? Can you maybe speak to that? Alvin: Yeah. You don’t need new processing equipment.

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article thumbnail

Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Delivering on the promise of VR with game-changing technology and best-in-class content, VIVE has created the strongest ecosystem for VR hardware and software, bringing VR to consumers, developers and enterprises alike. Alvin: Yeah. How would they behave? Can you maybe speak to that? Alvin: Yeah. You don’t need new processing equipment.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

Alex: So we did about 250 VR headsets, all synced up from Madison Square Garden for LumiereVR, which brings that enterprise software to large venues and media entertainment folks. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can. I'll let you talk to that.

article thumbnail

Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

Alex: So we did about 250 VR headsets, all synced up from Madison Square Garden for LumiereVR, which brings that enterprise software to large venues and media entertainment folks. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.