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#1328: Kickoff of IDFA DocLab 2023 Coverage: “Natalie’s Trifecta” is a Virtual Tour of Natalie Paneng’s Digital Art, Identity, & Imagination

Voices of VR

Here are my 19 interviews that I conducted at IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023 Coverage: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination #1325: End of Tung-Yen Chou’s Gay Sauna Trilogy with "Traversing the Mist" #1327: "Voice in My Head" Remixes Your Inner Monologue with AI #1329: Mixed (..)

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#1344: “Turbulence: Jamais Vu” Wins IDFA DocLab Immersive Non-Fiction Award with Embodied Mixed Reality Doc on Depersonalization & Derealization

Voices of VR

Here are my 19 episodes from IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination #1325: End of Tung-Yen Chou’s Gay Sauna Trilogy with "Traversing the Mist" #1327: "Voice in My Head" Remixes Your Inner Monologue with AI #1329: Mixed Reality "PHANTOM" Installation (..)

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The XR Week Peek (2023.05.01): Meta still committed to the Metaverse, Jio launches Dive headset, and more!

The Ghost Howls

UK Competition and Markets Authority (CMA) has blocked Microsoft’s acquisition of Activision Blizzard, which was considered the biggest acquisition in gaming history. The reason, was unexpectedly, cloud gaming. The reason, was unexpectedly, cloud gaming. This was expected… the game was already amazing on Steam.

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Finding the Tangible Value of XR in Business, with Nestlé’s Richard Hess

XR for Business Podcast

So starting in the US, we started then to roll it out into Latin America, countries such as Chile, Brazil, Peru. Five years ago we were doing 360 videos and then we said, "OK, well, this is easy. And it turns out the 360 video stuff we were doing years ago is what people want. Because this is not a net sum game.

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Finding the Tangible Value of XR in Business, with Nestlé’s Richard Hess

XR for Business Podcast

So starting in the US, we started then to roll it out into Latin America, countries such as Chile, Brazil, Peru. Five years ago we were doing 360 videos and then we said, "OK, well, this is easy. And it turns out the 360 video stuff we were doing years ago is what people want. Because this is not a net sum game.