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Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck

XR for Business Podcast

There was no tools, there was no nothing, you're just guessing at things. It allowed you to import some videos and 3D models. Because the tools are getting better day by day, like it's just leaps and bounds. When next time you come down to Atlanta. It was so hard to do. We got it done, but man! Alan: Indeed. Dave: Yeah.

article thumbnail

Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck

XR for Business Podcast

There was no tools, there was no nothing, you're just guessing at things. It allowed you to import some videos and 3D models. Dave: Most of what we've seen are things that are more on the 360 video side than the immersive VR space, which is where we exclusively work. When next time you come down to Atlanta.

article thumbnail

Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck

XR for Business Podcast

There was no tools, there was no nothing, you're just guessing at things. It allowed you to import some videos and 3D models. Dave: Most of what we've seen are things that are more on the 360 video side than the immersive VR space, which is where we exclusively work. When next time you come down to Atlanta.