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How Nokia Broke Into Virtual Reality With Its Ozo Camera

UploadVR Between Realities podcast

Our main customers are studios, big and small, that are already producing VR content. People who’ve already tried to make professional VR content or 360 video. We started seeing the first Oculus and HTC headsets this year. Also, the number of people who are at least familiar with 2D 360 video is going up.