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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

This might be part of the reason why the haptic technology market is expected to reach a value of $5 billion by 2028. Vibrotactile feedback enables other gloves to simulate the feeling of things like touching a surface or clicking a button using actuators in the fingers of the glove. There’s even zero-loss on-body recording at 120 FPS.

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Big XR News from Apple, IDC, Innoactive, and HPE

XR Today - Mixed Reality tag

By the end of 2028, VR headsets are set to reach 24.7 He also noted that Unreal and Unity will “try to catch up because the industrial segments are very important for them.” As a result, cloud streaming is becoming increasingly crucial as hardware requirements continue to grow with extensive simulations and 3D files.

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