Homeland Security Releasing VR School Shooting Training Simulator

VRScout

The $5.6-million program, which was built on Epic Games’ Unreal Engine, isn’t the first VR experience to focus on surviving an active shooter situation. The post Homeland Security Releasing VR School Shooting Training Simulator appeared first on VRScout.

GDC 2017: Epic Games Unreal Engine VR Editor Coming in April With New Features

UploadVR

The GDC beach demo also shows how easy it is to access the Unreal editor UI in VR to change settings or change what types of plants you’re painting down for foliage painting. Simulate mode allows developers to see how objects act when physics are attached.

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Unreal Engine Gets Official Mixed Reality Video Support With Version 4.20

UploadVR

A mixed reality video seamlessly merges two realities in real-time, so this means that many Unity-based VR games, starting with Job Simulator and Fantastic Contraption, include features that let enthusiastic players use a webcam and green screen to show what it is like to play that game. Epic’s Unreal Engine is what some of the world’s biggest game developers use to make their games and it is the same tool bringing Fortnite to devices ranging from iPhone to PS4.

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VR Motion Simulator ‘Feel Three’ Hits Kickstarter, Fully Funded in Under 24 Hours

Road to VR

Feel Three, a 3DOF motion simulator for VR, went live on Kickstarter yesterday. According to the Kickstarter page , a tracker near the player’s head “constantly updates the orientation of the sphere and cancels the movement of the simulator from the players view.”

The acclaimed NeoFur 2.0 Unreal Plugin really brings it in the cuteness and adorable CATegories.

Cats and VR

for Unreal Engine 4 enables developers to better tackle the creation of challenging fuzzy and fibrous characters, objects and surfaces such as furred creatures, carpets, blankets, mosses and other natural landscapes.

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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas.

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Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Road to VR

Epic have been running developer-focused funding initiatives for many years now, with the original ‘Unreal Dev Grants’ fund announced back in 2015. Education: Students and educators can earn funding for Unreal Engine research, curriculum, student projects and university programs.

Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo hopes these hyper realistic environments will serve as the perfect tool for fields such as architecture, construction, engineering, industry design, training simulations, and other industries where accuracy is paramount.

Using OSVR Software in Professional-Grade Simulators

VRGuy

They are looking for high-performance HMDs for a new simulator and wanted to explore some of the higher-end Sensics products. As is often the case, this company uses a special-purpose engine (as opposed to a game engine like Unity or Unreal). The precise tracking hardware for their simulator is still in flux, and could also change between the development and deployment phase. OSVR training and simulation

NVIDIA Shows How Physically-based Audio Can Greatly Enhance VR Immersion

Road to VR

Physically-based audio is a simulation of virtual sounds in a virtual environment, which includes both directional audio and audio interactions with scene geometry and materials.

I flew the Millennium Falcon and it was good

TechCrunch VR

It’s a simulator with multiple cockpits, loaded with six people in two batches at a time. Here are some details from my earlier piece: The simulation is run on the Unreal engine and the mechanics are a much upgraded version of what powers Star Tours.

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Hands-on: NASA-backed ‘Mars 2030’ Launches Today – A Beautiful, Educational, & Buggy Trip to the Red Planet

Road to VR

As described in our first experience of Mars 2030 at GTC 2016 , the team went to great lengths to represent the martian terrain in the most realistic manner, using Unreal Engine 4’s physically-based rendering.

Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

See Cosmic Trip , which brilliantly uses physical buttons to navigate its item menu; or Job Simulator , which almost entirely eliminates the old point-and-click interaction paradigm. Cosmic Trip (Left) Job Simulator (Right).

Cool AR apps to try with Apple’s new phones

Hypergrid Business

Creators can also simulate the sun by shooting its realistic shadows and color and adding the shot into the scene, and use 400 camera presets to adjust focal length and frame accurately when blocking out undesired scenes. The developer kit works on Unity, Unreal, and Scenekit engines.

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Presence Episode 8 | An Interview With WorldViz’s Peter Schlueer About Warehouse-Scale VR

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WorldViz Founder and President Peter Schlueer joins us to talk about bringing warehouse-level motion tracking to Unreal Engine 4 and Unity 5 – the two most widely used game engines currently around for VR – and what that means for the future of big, BIG virtual reality simulations.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

The same principle guided the software team to the first customer-facing SDK release, sporting plugins for Unreal Engine and Unity that instantly, intuitively, and effectively enhance customer projects with haptics.”. “We’ve A new generation of HaptX Gloves.

BBC Moves into VR With Spacewalk Experience

VRWorld

REWIND used Unreal Engine 4 to its full extend, and you will need a high-end computer in order to enjoy BBC Space in its fly glory. BBC is moving into the Virtual Reality in a big way.

NVIDIA Announces Bigger, Better Toolkit for VR Developers

VRWorld

It enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference.

Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Use of Unreal Engine 4’s desktop and mobile forward rendering paths.

Training AI & Robots in VR with NVIDIA’s Project Holodeck

Road to VR

They’re using Unreal Engine to simulate interactions with people in VR to train a robot how to play dominos. At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA’s Project Holodeck.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

From Unreal community plugin creator getnamo , NexusVR is a space between worlds, where you can move between different VR experiences. You can watch videos in a variety of simulated environments, using intuitive hand controls and a virtual remote control.

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Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU

Leapmotion

Our Unity , Unreal , and JavaScript integrations already include model hands that you can quickly drop into any project. You can weave music from the air or create a physics simulation like this gravity mesh example: Hardware Hacks. The world is changing – can you hack it?

HTC Vive Launch Window Game List

VRCircle

GDC is in full swing, and the usual list of game developers, hardware and general gaming geeks all congregate in San Francisco. Oculus yesterday announced their list of 30 games that will be available on Day 1 , March 28. Not to be left out HTC announced their list of games for the HTC Vive.

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StarVR unveils its newest HMD at SIGGRAPH 2018

Cats and VR

Unreal Engine is renowned for its ability to render visuals that are unparalleled in quality for immersive VR experiences, many of which are mission-critical and business-priority use cases,” said Simon Jones, director of Unreal Engine Enterprise at Epic Games.

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Haptic Vest ‘Ryg’ Launches on Kickstarter, Fully Funded in 3 Hours

Road to VR

” Developers can tune the vest’s actuators with both Unity and Unreal SDKs for greater immersion in VR, as the vest can hypothetically simulate things like gunshots and raindrops, so not only sound-based haptis.

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Steam Audio Promises More Realistic Sound For Games And VR

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Steam Audio uses the actual scene geometry to simulate reverb. Simulations can run in real-time, so the reverb can respond easily to design changes. It is launching with Unity integration but Unreal Engine 4 support is coming soon with other software integrations planned as well.

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Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

People knew it was not possible to do that: the film resonated because only in a simulation, only in virtual reality you can cheat time and space. And if you’re a writer or creator, you may experience these simulations and this will affect how you will tell a story later on.

How You Can Explore Nefertari’s Tomb in Hyper-Realistic VR

NVidia VR

These very large datasets were then optimized for real-time rendered in Unreal Engine at a stable 90 frames per second, retaining all 24Bn points of detail utilizing texture streaming from Granite. They’re invaluable for working with physically based rendering engines such as Unreal Engine.

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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Along with the updates to their tracking technology, Leap Motion is also releasing improvements to their developer tools, including newly updated Unity and Unreal Engine integrations, and deprecating some older APIs.

Star Trek Fans Build VR Recreation Of Enterprise-D Starship

VRScout

Utilizing Unreal Engine 4, the team eventually aims to recreate every room of NCC-1701-D, including areas not shown during the original program. For more of an Inception -like experience, check out the various simulations available via the Holodeck.

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Nickelodeon Launches Slimezone VR at IMAX VR Centers

VRScout

SlimeZone was built using Epic’s Unreal Engine and Nvidia FleX particle system for slime simulation. Now available at Los Angeles, New York and Toronto VR centers.

Nickelodeon Premieres Multiplayer SlimeZone At IMAX VR Locations

UploadVR

The experience was built using Unreal and Nvidia’s Flex particle system to help simulate Nickelodeon’s iconic green slime — which you can of course launch at other people in VR.

WorldViz VR solutions help university research

Hypergrid Business

Huge Immersive Virtual Environment (HIVE) of Miami University is a 1,000 square meters virtual reality environment, and is used for the university’s research work such as spatial cognition and medical training simulations in nursing programs.

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AxonVR is Building a Haptic Holodeck Powered by NVIDIA PhysX

Road to VR

Announced today via an official NVIDIA blogpost , AxonVR says that the company’s fledgling haptic engine is actually built on top of NVIDIA’s PhysX, a middleware SDK that provides GPU acceleration for complex, real-time physics simulations.

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Cloud-Based Development Program SpatialOS Hits Open Beta

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At the Game Developer’s Conference in San Francisco last week, Improbable showed off SpatialOS’s features as well as its new integration with the Unreal Engine toolkit. Gaming and the fabled power of the cloud has had a checkered history.

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Oculus Rift’s ASW 2.0 Could Greatly Reduce Artifacts On Low-End Systems

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In Unity, this can be done with a checkbox, and in Unreal Engine it is now enabled by default. could be a huge benefit for Rift owners with lower-end PCs, and allow those with high-end PCs to play demanding games like simulators without the judder such games often exhibit.

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