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The Virtual Arena: Educators Learn Their VR

Peter Graham

A system that took much of what had been achieved with mobileVR in 2016 and packaged it into a reliable and compelling solution for the education sector, becoming a world leader deserving much more recognition.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

This could explain why the Wand and Index motion controllers are still the only choices for SteamVR , despite the Vive launching to consumers back in 2016. The name was of course inspired by “The Unity Cube” application (Image by Rob Cole). Image by Rob Cole). The Guncube. Image provided by Rob Cole).