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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it. The report talks about Samsung wanting to target the $1000–2000 range, which in my opinion risks being neither expensive nor affordable.

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Google ARCore Brings Augmented Reality to Android

VRScout

Taking much of what they learned and built already with Tango since 2014, Google’s ARCore doesn’t require any additional hardware and works with Java/OpenGL, Unity and Unreal. And if you own a Pixel or Samsung S8, running 7.0 Nougat and above, ARCore is ready to run on your device starting today.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

Many of you recall that I started working in VR in 2014 and my first solution was a full-body system that needed a PC, a VR headset, an array of Kinects, and some networking magic to work. A 3D-based experience with six degrees of freedom built in Unity or Unreal Access to source code, with ability to implement a 2MB SDK.

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A Brief History of Virtual Reality at CES

Road to VR

CES 2013 / 2014: The Early Years. The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. The Oculus Rift Crystal Cove prototype VR headset and tracking camera a shown at CES 2014.