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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

If the rumor is true, probably this is the Del Mar headset , and the Jedi controllers may be like the Oculus Touch but more comfortable and maybe with full finger tracking. Or eye tracking?). Investments in AR/VR companies are at 2013 level. Unreal Engine 4.25 adds many XR features. UE4 Developers rejoice!

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A Brief History of Virtual Reality at CES

Road to VR

CES 2013 / 2014: The Early Years. From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. Oculus’ Pre-DK1 Prototype, shown at CES 2013.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. Alan: Actually, I would say all of them are based on Unity or Unreal. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. The Pico Neo 2, I believe, has eye tracking option. Martin: Yep.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. Alan: Actually, I would say all of them are based on Unity or Unreal. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. The Pico Neo 2, I believe, has eye tracking option. Martin: Yep.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. Alan: Actually, I would say all of them are based on Unity or Unreal. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. The Pico Neo 2, I believe, has eye tracking option. Martin: Yep.

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Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

pic.twitter.com/cx93BXKY — Noah Zerkin (@noazark) January 21, 2013. Or because he’s been the first person attaching a Leap Motion to an Oculus DK1 with some duct tape, envisioning how hand tracking could be vital for virtual reality. To develop for the Leap Motion North Star, you can use Unity or Unreal Engine.