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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. And it was for me as well; I’ve been a Unity user forever.

AR 78
article thumbnail

Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. And it was for me as well; I’ve been a Unity user forever.

AR 78
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article thumbnail

Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. You know what, go learn Unity and coding and figure out how to actually make it.

AR 60
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. And then the Apple guys came with a brilliant ARKit, and it worked beautifully. So you're also part of the Khronos Group, which is an organization working on the open standards of the 3D Web. Martin: Okay.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. And then the Apple guys came with a brilliant ARKit, and it worked beautifully. So you're also part of the Khronos Group, which is an organization working on the open standards of the 3D Web. Martin: Okay.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. And then the Apple guys came with a brilliant ARKit, and it worked beautifully. So you're also part of the Khronos Group, which is an organization working on the open standards of the 3D Web. Martin: Okay.

AR 60