The New Age of Learning Science with Virtual Reality: A Literature Review
ARVR
JUNE 16, 2021
In fact, computational photography researcher, Steve Mann, invented “wearable computing” in 1980 (Interaction Design Foundation, 2019). THE IMPACT OF THE HARDWARE Virtual reality hardware can also impact student learning. Las Vegas, NV, United States: Association for the Advancement of Computing in Education (AACE).
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