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Daft Punk Music Pack for ‘Beat Saber’ Arrives Alongside Haptics Improvements on Quest

Road to VR

Now that day has come, which arrives with some improved haptics on Quest that promise to be harder, better, faster (and) stronger. Check out the 10-track list below: Around The World Around The World / Harder Better Faster Stronger (Live 2007) Da Funk / Daftendirekt (Live 2007) Get Lucky (feat.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

The Innovative VR Company of the Year is this year going to Emblematic Group. Founded in 2007, the company first turned heads with its 2012 Hunger in LA experience. While the field of haptics is exciting and promising, few today would recognize the name “Ultrahaptics” before “Pixvana.”. VR Education and Training.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. Martin: I started 13 years ago now in 2007, and I was hired to try to make use of computer graphics into a volume production, instead of just doing a few models or images a year or two, large volumes. Let's get into it.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. Martin: I started 13 years ago now in 2007, and I was hired to try to make use of computer graphics into a volume production, instead of just doing a few models or images a year or two, large volumes. Let's get into it.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. Martin: I started 13 years ago now in 2007, and I was hired to try to make use of computer graphics into a volume production, instead of just doing a few models or images a year or two, large volumes. Let's get into it.

AR 60
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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language. Modern apps respond to any input with visual, audio, and sometimes even subtle haptic feedback. Building a Button with the Interaction Engine.