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A brief history of VR and AR

TechCrunch VR

In the 00s, however, that future seemed to simply dissipate with a few notable exceptions, including the 2003 launch of early metaverse, Second Life, which remains in operation nearly 20 years later. Magic Leap officially announced its One headset after years of speculation and rumors. Palmer Luckey, co-founder of Oculus VR Inc.,

AR 102
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The World of Mobile VR After Pokemon Go

VRWorld

True, we are still at the teething stage where numbers are low and not every game is immediately suitable to make a seamless translation into VR/AR. Already, the range and quality of available games is encouraging. Unsurprisingly, this title has leapfrogged to the top of the iStore and Google Play’s app list.

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

We have a platform called xrcollaboration.com, and there's been over 70 startups that have created XR collaboration tools that allow you to go in VR, go into AR glasses, and communicate with people around the world. I think it was 2003, I think it was. Are they on VR? Are they on AR? Are they wearing glasses?

Canada 78
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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

We have a platform called xrcollaboration.com, and there's been over 70 startups that have created XR collaboration tools that allow you to go in VR, go into AR glasses, and communicate with people around the world. I think it was 2003, I think it was. Are they on VR? Are they on AR? Are they wearing glasses?

Canada 78
article thumbnail

The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

We have a platform called xrcollaboration.com, and there's been over 70 startups that have created XR collaboration tools that allow you to go in VR, go into AR glasses, and communicate with people around the world. I think it was 2003, I think it was. Are they on VR? Are they on AR? Are they wearing glasses?

Canada 60