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Oculus CTO John Carmack Talks Immersive Technology On The Joe Rogan Podcast

VRScout

27:06 ] – Carmack explains the difficulties in developing high-intensity, fast-movement action games for VR platforms and the current struggles in dealing with ‘simulator sickness.’. [ He also references the success of the Microsoft HoloLens within various fields of enterprise. . Image Credit: Joe Rogan Experience. [

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

It's funny, because Helen Papagiannis -- author of Augmented Human -- she's got this game, "Augmented Reality Or Real?" Martin: Now, one thing that I actually think will happen is that we will have-- if we want to do really augmented things in the future, we have to start looking at other things than just the visual.

AR 78
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article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

It's funny, because Helen Papagiannis -- author of Augmented Human -- she's got this game, "Augmented Reality Or Real?" Martin: Now, one thing that I actually think will happen is that we will have-- if we want to do really augmented things in the future, we have to start looking at other things than just the visual.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

It's funny, because Helen Papagiannis -- author of Augmented Human -- she's got this game, "Augmented Reality Or Real?" Martin: Now, one thing that I actually think will happen is that we will have-- if we want to do really augmented things in the future, we have to start looking at other things than just the visual.

AR 60