Remove 2001 Remove Entertainment Remove Head Tracking Remove Unreal
article thumbnail

Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

Or Unreal if that’s your language. I learned how to build hardware because back in the late ’90s, we weren’t using beautiful inside-out tracking systems. It’s leveraging head tracking in VR and allowing them to look at patterns and practice their decision-making skills. It’s all very cool.

Training 524