Remove podcast-posts tag Unreal Engine
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Unreal Engine manager Marc Petit explains the many other use cases this technology promises.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Unreal Engine manager Marc Petit explains the many other use cases this technology promises.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Unreal Engine manager Marc Petit explains the many other use cases this technology promises.

Unreal 60
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Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

On the web, if you create a website, you can go to Google and you get a tag, and you can put ads and you can make a living out of it. So, I mean, our solution is compatible with all of them, because it’s based on Unity and Unreal and basically on the game engine. But we’re kind of following the users. I love that.

AR 78
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Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

On the web, if you create a website, you can go to Google and you get a tag, and you can put ads and you can make a living out of it. So, I mean, our solution is compatible with all of them, because it’s based on Unity and Unreal and basically on the game engine. But we’re kind of following the users. I love that.

AR 78