Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit
XR for Business Podcast
JULY 7, 2020
All that more on the XR for Business podcast. In it you do asset management, every door has an asset tag. And you don't deliver just to tag assets or database of switches. The way to achieve this was to basically use real time technologies and create-- what is expensive in movie making is the post-production.
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