Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 2
Road to VR
NOVEMBER 30, 2017
But with factors like high dynamic range, variable focus, and current film standards for visual quality and lighting in play, the more realistic need is a 10,000x improvement… and we want this with only 1ms of latency. So, it avoids the need for the lens warp processing and the subsequent latency. Computational Displays.
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