Remove Industry Remove Oculus Remove PrioVR Remove Technology
article thumbnail

LUMO Labs Bringing Wireless Full-Body Tracking And Dreamscape Games To VR

VRScout

One group in particular, LUMO Labs, is supporting the development of two specific projects with the potential to leave a lasting impression within the virtual reality industry for years to come. The first of which delivers intricate real-time full body technology via a simple, easy-to-use set-up.

PrioVR 215
article thumbnail

A Brief History of Virtual Reality at CES

Road to VR

With CES 2017 kicking off next week, here we take a look back at the highlights (and lowlights) from 4 years of VR at CES to gauge how far the industry has come and look for clues as to where it goes from here. CES 2013 however gave us the first glimpse of Oculus VR operating as a company. CES 2013 / 2014: The Early Years.

article thumbnail

The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Right now we’re stuck thinking in terms of head-mounted displays (HMDs), like the Vive or the Oculus. Today, we’re seeing the very beginning of what VR technology will look like. Here’s a list by technology type that includes both companies working on these problems today (in bold), plus some sci-fi inspiration for them (in italics).

Haptic 100