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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same. Or even 360 videos, we support that, too.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same. Or even 360 videos, we support that, too.

AR 78
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article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. Maybe I guess the Unity asset store would be the same. Or even 360 videos, we support that, too.

AR 60
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

If you take the IKEA catalog, then it's much, much, much less, because most of the time we also do video sessions in those. I keep seeing these videos pop up of people doing occlusion in their living rooms and stuff like-- man! Alan: Actually, I would say all of them are based on Unity or Unreal. But it's a lot of 3D.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

If you take the IKEA catalog, then it's much, much, much less, because most of the time we also do video sessions in those. I keep seeing these videos pop up of people doing occlusion in their living rooms and stuff like-- man! Alan: Actually, I would say all of them are based on Unity or Unreal. But it's a lot of 3D.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

If you take the IKEA catalog, then it's much, much, much less, because most of the time we also do video sessions in those. I keep seeing these videos pop up of people doing occlusion in their living rooms and stuff like-- man! Alan: Actually, I would say all of them are based on Unity or Unreal. But it's a lot of 3D.

AR 60