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Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking has been talked about with regards to VR as a distant technology for many years, but developments from companies across the industry have shown promising progress in precision, latency, robustness, and cost. Fove is selling a development kit of their VR headset with inbuilt eye-tracking. Oculus recently showed off a new prototype seen for the first time with eye-tracking. Magic Leap has confirmed eye-tracking on their upcoming development headset.

The High-end VR Room of the Future Looks Like This

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Right now we’re stuck thinking in terms of head-mounted displays (HMDs), like the Vive or the Oculus. Future solutions will get rid of clunky wired headsets and move onto glasses that can project a high-definition image onto the eye, a la Magic Leap, and eventually contact lenses that contain tiny screens. Those interactions can be mapped to brainwaves and translated into action with almost no latency. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film).

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