A Work in Progress: Virtual Reality
VRScout
JULY 19, 2016
Games currently make up 76% of all virtual reality content. 50% of millennials expressed desire for VR headsets that hook up to a gaming console as opposed to a PC. As of January 2016, Google Cardboard has shipped over 5 million units. Stationary and interactive puzzle games. VR Consumption, 2016. million units in 2016.
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