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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world. And I think that's all XR is about, is empowering and connecting the virtual and the real. You can use it to the manufacturing process, to train people.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world. And I think that's all XR is about, is empowering and connecting the virtual and the real. You can use it to the manufacturing process, to train people.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

So what a game engine do, they can provide you with real time simulated worlds and/or stories. But at the end of the day, you can be and interact with the virtual world. And I think that's all XR is about, is empowering and connecting the virtual and the real. You can use it to the manufacturing process, to train people.

Unreal 60