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ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

Road to VR

ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week. SEE ALSO Hands On: SMI's Gear VR Eye Tracking is Accurate, Fast and Lightweight.

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The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

When I attended university, ray tracing was described to me as something that was impossible to obtain in real-time, so when NVIDIA finally enabled it in realtime on PC GPUs, it felt like an enormous step forward for technology. This is of course the base technology needed for foveated rendering. Image by Unity Technologies).