Remove Eye Tracking Remove Fove Remove Latency Remove Magic Leap
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Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking—the ability to quickly and precisely measure the direction a user is looking while inside of a VR headset—is often talked about within the context of foveated rendering, with the hopes that it could reduce the performance requirements of VR. 7invensun is selling the aGlass eye-tracking development kit for Vive headsets.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Future solutions will get rid of clunky wired headsets and move onto glasses that can project a high-definition image onto the eye, a la Magic Leap, and eventually contact lenses that contain tiny screens. Those interactions can be mapped to brainwaves and translated into action with almost no latency. Avatar (film).

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