Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017
Road to VR
APRIL 13, 2017
In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). Comenius University Bratislava, Slovakia. Dania Academy of Higher Education, Denmark. image courtesy VR First. RUBIKA, France.
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