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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

The SenseGlove can apply a strong force-feedback to stop your fingers , to simulate a solid object in your hands, like a bottle, or it can just apply some resistance , to simulate a malleable material, like the one of an anti-stress ball. As a developer, I gave a look to their Unity SDK, that you can find on GitHub here.

Haptic 503
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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

In my case, the controllers weren’t detected in any app, not even in Unity when developing for VR. Copy-paste from official Steam Documentation: Hold down the trigger, menu button, trackpad button, AND grip buttons on the controller (everything except the system button). Leap Motion driver and runtime. With no luck.

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VR Design Guide

Leapmotion

Note that some assets (like Image Hands and Widgets) are not currently available for the Orion Unity Core Assets. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. Restrict Motions to Interaction. User Interface Design. Ergonomics.