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The Knight Foundation launches $750,000 initiative for immersive technology for the arts

TechCrunch VR

Developing forecasting software that enables cultural institutions to make data-centered decisions in planning their seasons and events. Developing mobile software to deliver immersive audio-only stories that museum visitors would experience when walking up to art for a closer look.

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The XR Week Peek (2021.07.05): Facebook to have $6B of losses for the VR business, investments in XR are on the rise, and more!

The Ghost Howls

In fact, Mr. Mahaney reports that due to the huge expenses for R&D, deals with game studios, and hardware sold at loss, “ [Facebook] will generate between $5.4 Creating a successful hardware and software ecosystem may require losses in the dozens of billions of dollars. billion and $6.4 But actually, this has not happened.