Noctvrnal: audio in AR/VR is 51% of the experience
The Ghost Howls
MAY 13, 2019
Currently, we are working on a number of VR experiences , a permanent public works installation in Denver, some experimental immersive theater pieces , a series of audio pod-plays, and a sensor-activated audio-reactive installation. You are an audio designer… why do you think that audio design in an AR/VR application is important?
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