Remove Controllers Remove Magic Leap Remove PrioVR Remove Simulation
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The High-end VR Room of the Future Looks Like This

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Or maybe a section of the floor itself serves as the treadmill, raised up as a platform that controls pitch, yaw, roll, and speed. Focused, acute pulses simulate sharp points; broader, more distributed ones can simulate sensations like dipping into water. Control options. Our future VR setups won’t need controllers.

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