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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. Foveated rendering, a digital imaging process, mimics how we see by showing the foveal target in high definition (HD) while lowering the resolution of the surroundings. It could be the beginning of a truly immersive virtual experience.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

I’m an early-stage VC focused on virtual and augmented reality, so I pieced this together based on the forward-thinking pitches and demos I’ve been lucky enough to see through my work, plus a lifetime of burning through sci-fi and video games. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film). Total Recall (film).

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