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Gianluigi Perrone: “To make a VR film you need to know the DNA of VR”

The Ghost Howls

It will be available on Amazon soon. I tell you that a traditional cinematographer should have a really open-minded approach to understand 360 videos because the first rule is to ignore the frame. The tools that I usually use are Adobe Premier Pro, Adobe After Effects, Blender , Maya, Unity , Unreal. Why do you think it?

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