article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

A game engine is a piece of software, it does a lot of things in real time. That's the software on which you can build a game like Fortnite, or you can build a car configurator. So where this lower layer of software comes as a bunch of tools. But that multi-user capability, which is not very common in desktop software.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

A game engine is a piece of software, it does a lot of things in real time. That's the software on which you can build a game like Fortnite, or you can build a car configurator. So where this lower layer of software comes as a bunch of tools. The agency creative director likes to go to Fiji for the shoot, but--.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

A game engine is a piece of software, it does a lot of things in real time. That's the software on which you can build a game like Fortnite, or you can build a car configurator. So where this lower layer of software comes as a bunch of tools. The agency creative director likes to go to Fiji for the shoot, but--.

Unreal 60