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Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. But when you start the rendering, this special camera renders the scene from many points of view around its original position outputting a lot of volumetric data. I like this modding.

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