Remove 2026 Remove Augmented Reality Remove Simulation Remove Unreal
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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

I think this could be a very interesting project: many people love Bandai’s characters, and a platform in the metaverse that involves them would be quite successful, I guess; Gartner predicts that by 2026, 25% of the people will spend at least 1 hour every day in the metaverse. CPR Simulator. News from partners (and friends).

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Why There Is Rising Future Of Virtual Reality Industry

ARVR

Notwithstanding it, being a comparatively modern technology, the adoption of virtual reality across organizations, businesses, and even governments has been embraced as its potential becomes more apparent with every new improvement. The Virtual Reality ( VR) market was estimated to accomplish USD 184.66 billion by 2026.