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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR. If we send you one, would you noodle about with it after hours and see if you can get Unreal Engine running in it”?

AR 150
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. We are looking at simulation of sound, and how sound changes when things are added or taken away, and all those things. Alan: Actually, I would say all of them are based on Unity or Unreal. Dassault came with the Enterprise PBR.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. We are looking at simulation of sound, and how sound changes when things are added or taken away, and all those things. Alan: Actually, I would say all of them are based on Unity or Unreal. Dassault came with the Enterprise PBR.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And I've been asking for it all the way since we talked the first time at SIGGRAPH in 2013. We are looking at simulation of sound, and how sound changes when things are added or taken away, and all those things. Alan: Actually, I would say all of them are based on Unity or Unreal. Dassault came with the Enterprise PBR.

AR 60
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10 Recent VR and AR Investments You Should Know About

VRScout

Owlchemy Labs , creator of popular VR titles like Job Simulator, and the Rick and Morty Simulator for Adult Swim, raised $5M. The Series A was led by Qualcomm Ventures, and also involved The VR Fund (contributors to The Wave’s round as well), Colopl Next, Capital Factory, HTC, and more. HTC FUNDS STEEL WOOL, SOLO.