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One of the First Oculus Rift Games is Currently One of Vision Pro’s Best

Road to VR

Proton Pulse , originally created for the Oculus Rift DK1 development kit in 2013, has been re-released on Apple Vision Pro this week. Practically untouched from its original head-tracked input scheme, the game marks a soft reset in XR game development as developers assess how to approach Vision Pro’s lack of controllers.

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Meet & Greet in AR, with Spatial’s Jacob Loewenstein

XR for Business Podcast

Co-founder Jinha Lee developed pioneering AR interfaces at MIT, Microsoft, and Samsung and then also showed them at a TED talk. Our guest today, Jacob, has also been a partner at Samsung NEXT. And when Jinha finished up at Samsung, AR had sort of started catching on in earnest. Jacob, welcome to the show.

AR 78
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article thumbnail

Meet & Greet in AR, with Spatial’s Jacob Loewenstein

XR for Business Podcast

Co-founder Jinha Lee developed pioneering AR interfaces at MIT, Microsoft, and Samsung and then also showed them at a TED talk. Our guest today, Jacob, has also been a partner at Samsung NEXT. And when Jinha finished up at Samsung, AR had sort of started catching on in earnest. Jacob, welcome to the show.

AR 78
article thumbnail

Meet & Greet in AR, with Spatial's Jacob Loewenstein

XR for Business Podcast

Co-founder Jinha Lee developed pioneering AR interfaces at MIT, Microsoft, and Samsung and then also showed them at a TED talk. Our guest today, Jacob, has also been a partner at Samsung NEXT. And when Jinha finished up at Samsung, AR had sort of started catching on in earnest. Jacob, welcome to the show.

AR 60