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Who Will Own the Metaverse?

AR Insider

In Neal Stephenson’s Snow Crash of 1992, the internet has been superseded by the Metaverse, a multi-person shared virtual reality with both human-controlled avatars and system “daemons”. In another scenario, we may see game engines dominant, like Unity or Unreal. Putting it All Together.

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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that.

AR 78
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article thumbnail

Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that.

AR 78
article thumbnail

Combining the Best of AR and VR with Varjo's XR-1, featuring Niko Eiden

XR for Business Podcast

At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. There's been so much research done on that, Unreal Engine and Unity are really pushing towards that. Niko: Absolutely, yes.

AR 60