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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

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Meta Quest 3 (left) and Apple Vision Pro (right) We once asked Oculus executive Jason Rubin whether his company was considering a tethered compute model. The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text.

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