Metaverse needs to solve problems, not be the problem
ARVR
JUNE 27, 2022
Be it decreasing training costs and risks, reaching unreachable worlds, educating more effectively, boosting sales or increasing traffic at events. In order to address the problems described above (and many more) by using VR tools we need the following: 1. Hardware ?—?you size headset). That’s the end of theory.
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