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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR Between Realities podcast

Another is more robust hand and finger tracking , so the incredible variety of quick and precise movements in your hands are accurately represented in a virtual world. A look inside a headset with eye tracking from Tobii. My aim was so-so on the first few throws, but that was without eye-tracking. Make Eye Contact.

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Meet & Greet in AR, with Spatial’s Jacob Loewenstein

XR for Business Podcast

Co-founder Anand Agarawala sold his previous startup, BumpTop — a 3D physics multi-touch desktop — to Google, and also demoed this in a TED Talk. ” After he gave his TED Talk on it, there’s interest from Apple, and Google ended up buying his company. Alan: Yeah, Google Drive. Google Drive on a mobile.

AR 78
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Meet & Greet in AR, with Spatial’s Jacob Loewenstein

XR for Business Podcast

Co-founder Anand Agarawala sold his previous startup, BumpTop — a 3D physics multi-touch desktop — to Google, and also demoed this in a TED Talk. ” After he gave his TED Talk on it, there’s interest from Apple, and Google ended up buying his company. Alan: Yeah, Google Drive. Google Drive on a mobile.

AR 78
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Meet & Greet in AR, with Spatial's Jacob Loewenstein

XR for Business Podcast

Co-founder Anand Agarawala sold his previous startup, BumpTop -- a 3D physics multi-touch desktop -- to Google, and also demoed this in a TED Talk. After he gave his TED Talk on it, there's interest from Apple, and Google ended up buying his company. Alan: Yeah, Google Drive. Google Drive on a mobile. Jacob: Exactly.

AR 60
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XR’s School for Innovators, with Circuit Stream’s Lou Pushelberg

XR for Business Podcast

They have three business divisions: education, software development, and their platform. They were based out of Seattle. But a major portion of our education and training is actually for companies who are kind of thought leaders and investing in building core capabilities in developing VR and AR software.

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XR’s School for Innovators, with Circuit Stream’s Lou Pushelberg

XR for Business Podcast

They have three business divisions: education, software development, and their platform. They were based out of Seattle. But a major portion of our education and training is actually for companies who are kind of thought leaders and investing in building core capabilities in developing VR and AR software.

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XR's School for Innovators, with Circuit Stream's Lou Pushelberg

XR for Business Podcast

They have three business divisions: education, software development, and their platform. They were based out of Seattle. But a major portion of our education and training is actually for companies who are kind of thought leaders and investing in building core capabilities in developing VR and AR software. Alan: That's awesome.