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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). Tallinn University of Technology, Estonia. image courtesy VR First. Rochester Institute of Technology, USA. RUBIKA, France.

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