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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Of course, not everyone wants to—or can—be on their feet for long periods, and plenty of immersive entertainment, like watching movies, is sedentary. Those interactions can be mapped to brainwaves and translated into action with almost no latency. Users might look at an object in VR and think about how they’d like to interact with it.

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