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A Work in Progress: Virtual Reality

VRScout

As they say, content is king, and in virtual reality this is definitely an area seeing growing pains. VR faces many challenges when approaching content creation: latency, SIM sickness, limitations in tools available for building, high expense, lack of vernacular/rules, and very little monetary return on investment.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Future solutions will get rid of clunky wired headsets and move onto glasses that can project a high-definition image onto the eye, a la Magic Leap, and eventually contact lenses that contain tiny screens. Those interactions can be mapped to brainwaves and translated into action with almost no latency. Total Recall (film).

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