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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I remember seeing the Oculus guys — Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. And even the Oculus Quest is at $400, and they seem to be the $200 Oculus Go. Facebook is still investing in Oculus, obviously. Dean: Yeah.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I remember seeing the Oculus guys — Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. And even the Oculus Quest is at $400, and they seem to be the $200 Oculus Go. Facebook is still investing in Oculus, obviously. Dean: Yeah.

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On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

I remember seeing the Oculus guys -- Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. And even the Oculus Quest is at $400, and they seem to be the $200 Oculus Go. Facebook is still investing in Oculus, obviously. well, failing.

article thumbnail

On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I remember seeing the Oculus guys — Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. And even the Oculus Quest is at $400, and they seem to be the $200 Oculus Go. Facebook is still investing in Oculus, obviously. Dean: Yeah.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Alan: So I keep coming back to training, but let’s really kind of take a second to unpack the native hand-tracking and finger-tracking; if you’re able to reach out, see your hands, and interact with things in virtual spaces, this is going to literally unlock unlimited potential for training. Alvin: Yes.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Alan: So I keep coming back to training, but let’s really kind of take a second to unpack the native hand-tracking and finger-tracking; if you’re able to reach out, see your hands, and interact with things in virtual spaces, this is going to literally unlock unlimited potential for training. Alvin: Yes.