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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I was at the San Jose newspaper at the time. You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I was at the San Jose newspaper at the time. You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers.

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article thumbnail

On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

I was at the San Jose newspaper at the time. You've seen it from pre-DK1 days -- where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape -- and what it is today, where you have real consumer-grade virtual reality that's not even connected to computers. You've seen a lot over the years.

article thumbnail

On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I was at the San Jose newspaper at the time. You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers.