Remove AR Remove Fove Remove Latency Remove Simulation
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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Side note that AR will be much bigger than VR, in both the diversity of use cases and market size (analysts predict $30B for VR versus $90B for AR by 2020), but I still believe that most homes will have a dedicated VR space for total immersion. Weight is tougher to simulate in VR. Body movement.

Haptic 100
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Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking has been talked about with regards to VR as a distant technology for many years, but developments from companies across the industry have shown promising progress in precision, latency, robustness, and cost. Fove is selling a development kit of their VR headset with inbuilt eye-tracking. Foveated Displays.