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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. And then when the product gets built on the manufacturing line, you have a lot of training involved. You can use it to the manufacturing process, to train people. I can give you an example in construction. We work with some construction companies.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. And then when the product gets built on the manufacturing line, you have a lot of training involved. You can use it to the manufacturing process, to train people. I can give you an example in construction. We work with some construction companies.

Gaming 78
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article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. And then when the product gets built on the manufacturing line, you have a lot of training involved. You can use it to the manufacturing process, to train people. I can give you an example in construction. We work with some construction companies.

Unreal 60
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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Even the big players like Sony, Apple, and Microsoft have substantially reduced their production estimates for 2022, whilst processor manufacturers talk of delays into 2024. resulting in the construction of a number of development “mules” before starting work on Caliper itself. Image provided by Rob Cole). Image by Rob Cole).