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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

Despite all the activity, AR/VR hardware remains relatively crude. In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. UBI Research expects total shipments to exceed 65 million units by 2021 and International Data Corporation (IDC) forecasts a five-year compound annual growth rate of 108.3%

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Here’s How 4 Predictions By The Head of Oculus Research Turned Out

UploadVR Between Realities podcast

Abrash’s 2021 predictions for VR, presented at Oculus Connect 3 in 2016. VR is a demanding process and it’s on GPU manufacturers to provide hardware for consumers that provide believable experiences not just in visual fidelity but also framerate and performance. Was he right?: Absolutely. Was he right?: